From Warner Bros.:
Batman: Arkham City to Support Stereoscopic 3D on Xbox 360, PS3 and PC
Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman: Arkham City will be playable in stereoscopic and anaglyphic 3D for the Xbox 360, PlayStation 3 and NVIDIA® 3D Vision™ PCs. Batman: Arkham City is scheduled for release beginning October 18 in North America, October 19 in Australia and October 21 in Europe and other global territories.
Gamers on Xbox 360 and PS3 can delve deep into Arkham City's breathtaking environments and immersive gameplay in stereoscopic 3D when playing on any 3D HDTV and wearing active shutter glasses that are compatible with the television. In addition, Batman: Arkham City supports NVIDIA 3D Vision technology, allowing PC players to also experience the action in stereoscopic 3D on GeForce® GPU-equipped desktop or notebook PCs and compatible 3DTVs.
Fans with HDTVs can enjoy Batman: Arkham City in anaglyphic 3D with technology compatible with all high definition TV sets and visible to players wearing 3D glasses available for the video game.
Published by Warner Bros. Interactive Entertainment and developed by Rocksteady Studios, Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City – five times larger than the game world in Batman: Arkham Asylum – and the new maximum security "home" for all of Gotham City’s thugs, gangsters and insane criminal masterminds. Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new, all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.
Batman: Arkham City is based on DC Comics’ core Batman license. Fans can visit www.batmanarkhamcity.com to sign up to receive updates regarding the game and join the discussion on the recently launched community site at http://community.batmanarkhamcity.com to participate in forums, read upcoming developer diaries and stay abreast of all the latest Batman: Arkham City news.
About DC Entertainment
DC Entertainment, home to iconic brands DC Comics (Superman, Batman, Green Lantern, Wonder Woman, The Flash, etc.), Vertigo (Sandman, Fables, etc.) and MAD, is the creative division charged with strategically integrating across Warner Bros. and Time Warner. DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment, and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is the largest English-language publisher of comics in the world.
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
About Rocksteady Studios Ltd
Rocksteady Studios is a multi-award winning videogame developer based in London, England. Located in a spacious, purpose built converted factory, with full motion capture and audio studio capabilities, Rocksteady is an energetic company formed by a core team of senior industry professionals. This creates an ideal balance of drive, talent, proven methods, experience and cutting edge technology to make AAA games. Now employing over 90 people, Rocksteady’s mission is to be a highly professional, efficient company whose purpose is to make great games, and have happy and healthy team members. This philosophy is the heart and soul of the company. Rocksteady received the coveted ‘studio of the year’ award at the 2009 VGA awards.
NVIDIA awakened the world to the power of computer graphics when it invented the GPU in 1999. Since then, it has consistently set new standards in visual computing with breathtaking, interactive graphics available on devices ranging from tablets and mobile phones to notebooks and workstations. NVIDIA’s expertise in programmable GPUs has led to breakthroughs in parallel processing which make supercomputing inexpensive and widely accessible. The Company holds more than 1,900 issued patents worldwide, including ones covering designs and insights that are essential to modern computing. For more information, see www.nvidia.com.
Posted by Dustin Fritschel