This issue of Batgirl has very much a 'coming of age' feel about it as we witnessed the concluding part of the 'Batgirl Rising: The Flood' story-arc and with it the end of Stephanie Brown's first year in the role of Batgirl.
Having leapt from an aircraft piloted by Wendy Harris at the close of issue #10 this issue opens with Stephanie plunging towards Calculator's compound in deep in Slaughter Swamp. In the compound, she knows, is Oracle – Barbara Gordon – who's being held captive.
As Steph's parachute opens she reminds herself of the magnitude of the task in hand and her responsibilities to her friend Barbara – the one person who's ever really cared about her – and just as importantly to herself, as she reminds us who she is … Batgirl!
Inside the compound, and more precisely inside Calculator's mind, we see a young Noah Kuttler imprisoned in a cage. As Babs – or a least Kuttler's impression of Babs – approaches the small child she's violently attacked from behind and sent tumbling to the floor.
Elsewhere, Stephanie has entered the compound only to be faced with some elaborate – and life threatening – security measures. Wendy meanwhile, is in communication with Steph from high above the compound. Bemoaning that she isn't able to help more Wendy wistfully recalls the motivation for her and her brother to run away from home and join the Teen Titans: to protect the world from men like her father, the Calculator.
As Steph skillfully evades the first of the deadly security measures she stumbles – literally – upon the lifeless body of Marvin, Wendy's brother. No doubt sensing the emotion in Wendy's voice Steph questions whether she ought to have said anything to Wendy at that time. Wendy meanwhile, with tears running down her cheeks, comes to a decision – she feels she can't help Steph while she's piloting the aircraft – and warns Steph not to touch anything for fear that her father has planned further deterrents.
Too late!
Elsewhere in the compound, and still in Kuttler's mind, he and Babs tumble through an apartment door – "You stole my daughter from me" he accuses Babs, "I saved her from you" she retorts. Moments later the physical and verbal tussle is interrupted by a crying baby – or more to the point two crying babies. Immediately realizing what this 'vision' represents Kuttler discovers the bloodied body of his wife who had taken her own life. With her attacker momentarily distracted Babs seizes the opportunity to distance herself and begins the search for a way to separate her thoughts from those of the Calculator.
However, with their thoughts immediately rejoined Babs witnesses Calculator beating up on a bound and bloodied Kid Eternity, while moments later he's seated and calmly explaining that he can, and will, end their mental ordeal – and that he has no intention that either of them will survive the evening.
'Back in the real world' and Stephanie has discovered the device that will, in a matter of seconds, terminate Calculator's army of drones … and in turn potentially destroy Gotham City. Unable to reach Wendy on the comm unit Stephanie takes aim with her grappling gun, fires into the device and yanks its core away.
Catastrophe averted? Sort of. With the device disabled Steph faces a second, altogether more challenging opponent – a giant 'creature' formed from power or data cables. As the creature targets Steph she's aware of tremendous crashing noise as Wendy plunges her aircraft into the compound, taking out the creature at the same time.
With nothing now to stop them Steph and Wendy set out to find Babs and rescue her from the Calculator. Having done so Wendy – once again with tears on her face – makes sure that her father 'won't be bothering anyone for a very long time'.
Later on, outside Gotham City University, Babs and Stephanie talk about their ordeal – Kuttler is in New Arkham, everyone who had been infected no longer remembers and Steph acknowledges that without Babs to lean on for support she was grateful for Wendy's backup. As Nick Gage arrives to meet Babs Steph excuses herself and joins Wendy who, while looking over a family photograph album, talks of needing a fresh start in life. Steph, clearly understanding where Wendy is coming from, offers her support.
Time passes and we find ourselves with Steph – again as Batgirl – in Devil's Square where she encounters a somewhat comedic villain named Blimp Master. Relaying this information back to their 'Firewall' base Babs reveals that Wendy – appropriately enough code-named Proxy – will stand in to help Steph on those occasions that she – Oracle – is unavailable.
Batgirl Rising concludes with a scene in a cell at Gotham Central Lockup where the occupant – Johnny C, last seen I believe in issue #9 – chillingly declares that he's looking forward to seeing Batgirl again because 'she's gonna need all the help she can get'…
As I say, this certainly felt like a 'landmark' issue, in the same way that a 50th or 100th issue of a book feels different to a 51st or 99th, and as such I've found this a difficult issue to review in isolation and therefore found myself looking at it in the context of such a landmark.
Over the past year we've followed Stephanie and Barbara on what has been a challenging and, at times, uncomfortable journey. A year ago Steph and Babs set out without apparently knowing where they wanted to go – or even sure of their motivation for making the journey – and along the way there have been harsh words, any number of 'I'm out of my depth' situations, lots of bickering, plenty of laughter – to the point that through the pages of this particular issue it's clear that both women now have a clearer picture of what the future holds for them.
We've seen Steph's confidence in herself and her abilities grow and at the same time we've witnessed Barbara's willingness to trust and believe in the new Batgirl.
The inclusion of Calculator as the central villain in this story-arc felt to me, at first, just a little predictable but as the story unfolded I came to appreciate the opportunities his inclusion permitted – Barbara's complicated past, Wendy ultimately breaking out from under her father's shadow, Steph appreciating the parallels with her own father …
Speaking of Wendy! With her initial, albeit at times brief, appearances in the series it became apparent that she was destined to play a more significant role in Steph and Bab's lives and sure enough, as predicted, she's set to become Batgirl's new 'handler' on those occasions when Barbara is 'unavailable'. I most definitely welcome her inclusion in the Batgirl team and I'm looking forward to seeing her character develop.
I can't say that I've particularly warmed to Wendy's personality so far but then I think it's fair to say that Wendy herself hasn't been particularly fond of herself. Through the pages of this issue I believe we've seen a change in Wendy's outlook on life and as she again learns to like herself the reader will have the chance to do likewise.
From the very first issue the books creative team – on this issue Bryan Q. Miller, Lee Garbett, Pere Perez and Waldon Wong – have consistently found the right tone: fun, funny, purposeful without ever taking itself too seriously and this issue maintains that tradition. I enjoy Mr Miller's writing technique of using of a few words of dialogue as scene transitions and, not for the first time, the 'I'm Batgirl' declaration at the start of the book gives us an insight into Steph's mindset. This time I felt the words were spoken with steel and determination whereas earlier in the series Steph appeared to use them as much to remind herself as inform the reader.
As with the previous issue I appreciated the 'thought' sequences – they may not have made for an easy read at times but they were in themselves quite thought provoking and I found them all the more powerful on second or third read.
I'm not too sure about the idea of Wendy crashing her jet into the compound to aid Stephanie – any more than I was sure about Barbara remotely crashing an ambulance in an earlier issue – but if these instances are the closest the book comes to 'silly' moments then I'm prepared to go with it.
The artwork throughout this issue is, as expected, magnificent: Lee Garbett, inked by Waldon Wong, and Pere Perez make a great team and I think we're lucky to have such talented artists working on the book. I particularly enjoyed the 'I'm Batgirl' splash page early in the book – I love the expression of determination on Batgirl's face – and I found the scenes with Wendy and Steph sitting under a tree getting to know one another really quite touching.
Continuing the theme, Stanley 'Artgerm' Lau provided another superb cover showing Batgirl bloodied, customer torn and yet with a smile that speaks to me of her determination and satisfaction. [Note to DC: this would make a fabulous poster!]
Once again we have been treated to a really great read from what has become a really great series. If there is a better, more enjoyable series being published at the moment then I've not seen it. Hugely enjoyable.
It's been a good year to be a Batgirl fan – here's to the coming 12 months.
Batgirl #12:
![]()
Reviewed by Zaius
After the dark, threatening close to Batgirl #10 this, the third of the four part 'The Flood' story-arc, opens with quite a different tone, and it's immediately clear not everything is as it at first seems …
Barbara Gordon wakes from her nights sleep with a bit of a start and sits up in her bed as Dick Grayson enters the room, gives her a kiss and urges her to get up and dressed. As her extended family relax, Barbara is racing around the kitchen preparing what appears to be a Thanksgiving dinner, accompanied by the sound of a complaining young Damian Wayne and the loving words and embrace of her father.
Throughout these scenes of happy family life Babs questions to herself what she's seeing, what she's feeling and as happy as she is she knows something is wrong. Moments later she's reminded of her friend Stephanie Brown and there's a somewhat familiar visitor to her front door …
Cutting to the Calculators compound, deep in Slaughter Swamp, we witness the motionless body of Barbara, laid out on an examination table, with the Calculator sat alongside her talking to the decomposing body of his late son Marvin.
Appreciating that Barbara may be the key to some of his unanswered questions, Calculator plugs himself into his own laboratory equipment that is in turn connected to Barbara with the intention of seeing or reading Babs thoughts.
Over at the Gotham Port Authority Stephanie Brown – Batgirl – has evaded capture by the massed ranks of Calculator's zombies and has been pursued by an equally 'possessed' Man-Bat. Out-running her assailant Steph takes a minute to catch her breath, only to find herself snagged by another familiar adversary – and this time it's Catwoman.
Acutely aware that her priority has to be to help Barbara and that time is not on their side, Steph draws on her inner strength, fights back and with a swift blow sends her opponent to the ground. As one 'zombie' danger is averted another appears – Huntress, or as Stephanie herself acknowledges '… questionable-morals-action-Huntress'!
As her next challenger steps forward Steph gets an unexpected incoming message over her comm unit – Wendy Harris, who we saw trapped at Firewall in the previous issue. While continuing to combat Huntress, Steph and Wendy clumsily, awkwardly, introduce one-another before we get a possible glimpse of Wendy's future as the young woman activates the surveillance functionality of the Firewall's computer, attempts to guide Steph to safety and then in turn traces Calculator's location.
While Wendy considers what else, if anything, she can do to help rescue Oracle, Stephanie has more immediate problems on her hands – she's been tracked by Man-Bat … surely she can't escape this time?
While Stephanie fights for her own safety we return to Barbara who is engaged in a fight of her own as she is confronted by the thoughts of Calculator. Set in a library housing Barbara's memories and experiences she fights to keep her intruder at a distance.
Returning to … well, returning to reality and as the rain gets heavier and the sky is lit by lightning and the sound of thunder we see the silhouette of Batgirl and Man-Bat fighting high above Gotham Harbor. Realizing that perhaps she's more than met her match on this occasion Stephanie looks for an escape when, again, the voice of Wendy Harris echos across the comm link. As Steph looks down on an airfield runway she's taken aback to see The Ricochet – a vehicle she's more than familiar with of course – piloted by none other than Wendy herself.
Having freed herself from the clutches of Man-Bat, Steph jumps to the ground where she's met by Wendy – and with hoards of zombies closing in on them Stephanie realizes they have only one option is they are to ensure their own safety and rescue Barbara …
Despite limited appearances throughout this issue, for me Barbara was undoubtedly the star of Batgirl #11. A real highlight in this issue were the Barbara 'dream' or 'thought' sequences – I find them difficult to describe so fully appreciate Bryan Q. Miller's vision and imagination to conceive and write these – particularly the chapter of this tale where Babs and Calculator fight over her thoughts and memories which I thought was possibly some of the best writing we've seen in this series to date.
What's absolutely clear to me is that Miller 'gets' Barbara – or perhaps I should say the Barbara he writes rings true for me: her strengths, her weaknesses, her fears, her ambitions and her regrets – as I say, some of the best writing I feel we've seen so far.
Personally I found the 'Batgirl versus Catwoman versus Huntress versus Man-Bat' scenes just a little drawn out although I concede that this gave us an opportunity to see Wendy Harris come to the fore and possibly give us a taste of things to come. To this point she's felt somewhat redundant amongst the supporting cast and, on the basis that the character is likely to around for a while I welcomed seeing her particular role developed.
On artwork duties we've again been spoiled to have such a talented team on the book. As I feel we saw with an earlier issue of Batgirl, having more than one artist work on an issue doesn't necessarily work but the respective styles of Lee Garbett and Pere Perez are uniquely different (if I'm right in suggesting that Garbett drew the first half of the book up to the Babs 'thoughts' sequence) and yet at the same time complementary. If indeed Perez is taking on art duties when Garbett moves on then I believe the book, and it's readers, are in safe hands. Returning to the 'dream' sequences for a moment, again credit must go to the artists for their respective interpretations – I particularly enjoyed Perez's portrayal of Babs in the library scene.
Furthermore, an acknowledgment is due also to Walden Wong for his bold sharp inks throughout the first half of the book and likewise to Guy Major for his sensitive coloring – most definitely a feature of his time on Batgirl. With another eye-catching, if in places little busy, cover from Stanley 'Artgerm' Lau creation of this book is truly a team effort.
Another hugely enjoyable adventure from the Batgirl creative team – this issue felt a little like the calm before the storm (no pun intended) that I'm expecting with the final part of this story-arc.
Batgirl #11:
![]()
Reviewed by Zaius
A Bat-Bulletin about
Supporting a Cause
Being that this is an editorial section, this gives the platform for many different things. One of the things that came to my attention is an online petition. Being that you may venture outside the world of The Batman Universe to find some other sources of Batman goodness, you may have come across Batgirl to Oracle: The Barbara Gordon Podcast. The podcast follows everything related to Batgirl, and gives fans of Barbara Gordon a place to learn even more about the character. They of course have a website where they also post up news bits about things related to Batgirl.
One of these recent news items that they posted up was about the cancellation of a Batgirl direct-to-video film that was being produced. This is a quote from Bruce Timm when asked about the likely-hood of more female lead characters in the DC animated film universe.
"'Wonder Woman’s' sales started out extremely slow and then over time were eventually able to catch up to probably 'Justice League: New Frontier. The Exec’s decided because it wasn’t able to sell quickly right away, whereas 'Justice League' was, that there wouldn’t be any more female super hero films right now. We were developing and hoping to get started on a 'Batgirl' film based on 'Year One,' but because of 'Wonder Woman’s' slow sales start, that won’t be happening now."
So because of a slow start to sales, we won't be seeing a Batgirl film? That seems ridicolous since we got Superman/Batman, which wasn't even a film in my opinion. We all know that WB is a company that needs to make a profit. But if they put out one of the animated films a year that is a sure bet that it will sell well, that should give space for films that they may doubt. I for one think a Batgirl: Year One film would be awesome. This just doesn't stop at Batgirl. There are other female characters that could have films that could be good too. Birds of Prey is another example. And we know that they are tied to The Batman Universe.
Stella, the founder of Batgirl to Oracle, has started a petition to get as many signatures as possible to support the Batgirl DTV. You can find it here. We signed it, and you should take the two seconds to sign it too. WB has been known to sometimes listen to fans, we need to make sure that they know that The Batman Universe is listening and cares about the decisions that they make. Leave comments below to let us know that you support the cause.
Posted by Dustin

When I discovered that regular, and one of my favorite, artists Lee Garbett was being joined by a second artist – Pere Perez, who I understand takes on solo pencil duties later this summer – for this issue I was, I have to be honest, a little concerned. No sooner had I recognized and acknowledged that Batgirl was pretty much everything I could want from a comic book along came change – issue #8 featured a new artistic team and left me disappointed – and while the last issue saw a return to form for this title I still had reservations.
Thankfully, I needn't have worried.
Batgirl returns with the second part of a four-part story arc – Batgirl Rising: The Flood. With the rain still falling, the issue opens deep in Slaughter Swamp, Calculator's deceptively spacious base of operations, where in the shadow of a huge satellite dish and transmitter Calculator himself is chatting away – partly I suspect to himself but also to the lifeless body of his late son Marvin – about his plans to, as he sees it, teach Oracle a 'lesson in humility'.
On the roof-tops of Gotham City, meanwhile, an unsettled Batgirl – Stephanie Brown – is on patrol. She's unsettled because Barbara Gordon, working back at the Batcave while in constant communication with Steph, is herself unsettled – neither woman is too sure quite what's unfolding before them, just that something bad is just around the corner.
As their conversation continues, Stephanie intervenes to break up a gang of motorcyclists who are harassing some young women. In between delivering kicks and punches it becomes clear to Steph that the history Barbara shares with the Calculator is at the heart of her concerns. Conscious that she's a target, Barbara urges Stephanie that for her own safety she ought to keep a low profile – maybe underestimating Steph's abilities to look after herself. Maybe sensing the scale of the danger ahead.
Later, at Gotham City University, Detective Nick Gage has called on Assistant Professor Barbara Gordon: trying the door and realizing that Babs isn't around Gage lets himself in. As curiosity gets the better of him he inspects a file that's open on the desk – and realizes he and Barbara have a mutual friend as he discovers a newspaper cutting featuring some of Stephanie's recent exploits as Batgirl.
Lost in his thoughts for a moment Gage doesn't realize that he's no longer alone in the room and Stephanie surprises him as she introduces herself. When the two had met previously Stephanie was in Batgirl mode and she's relieved that Gage clearly doesn't recognize her. Given that she – as Batgirl – and Gage had been flirtatious towards one another previously Steph becomes more than a little embarrassed as Gage hints at his burgeoning friendship with Barbara and she quickly changes the subject.
Across the city young Wendy Harris has entered the lift in Barbara's apartment building and, with the help of a laptop computer has overridden security protocol and is heading for the sub-basement. As the lift heads down Wendy finds herself musing over the curious things she's encountered recently – Professor Gordon is up to something, 'that Stephanie girl', Tim 'Wayne … or Drake', 'ninjas' and as the doors open she discovers she's been led to Firewall – the new Oracle control-center.
Back in Slaughter Swamp the clock ticks down … three, two, one … and Calculator ignites his plan to teach Oracle a lesson.
Returning to the Computer Science Lab at Gotham U. and with her back turned towards the class, with her students concentrating on their computer screens and mobile phones Barbara is unaware of the strange zombie-like behavior that's overcome her audience … 'target acquired'. In the hallway Stephanie passes an equally strangely behaving Jordanna … 'target acquired'.
The order is given: 'detain the target'. Turning to discover that she's under attack Barbara strikes out to protect herself as Stephanie – now in uniform – joins the fight before fleeing from the building with Barbara. As they make their way towards the car park they realize that they're outnumbered and surrounded. As the zombies engulf them Barbara is knocked to the ground and urges Batgirl to save herself and run – Batgirl of course refuses to do any such thing as she continues to fight back. As the issue closes we see Barbara's 'frozen' body lifted high above the heads of her attackers and carried away as Batgirl loses her footing, falls to the ground before discovering that she and Barbara have been fighting with some very familiar faces.
As I've already indicated I certainly enjoyed this book. Whereas the series as a whole so far has focused quite heavily on characters and their development this issue featured a lot more action than we've been used to and as such the book felt faster-paced and a little darker – menacing even.
For what is a fun, even light read, the Batgirl title demands commitment from me as a reader I find. I enjoy Bryan Q. Miller's 'layered' approach to storytelling – by layered I'm referring to the practice of overlapping narration and dialogue from one scene to the next – and it works particularly well in this issue as we jump about from location to location.
The artwork styles of Garbett and Perez complemented one another beautifully – different enough to be distinctive without being so different that the book felt disjointed. Maybe had they both been drawing the same same characters then a lack of consistency might have been exposed but (if I've followed the artwork correctly) with Perez drawing the 'middle third' of the book this pitfall was neatly avoided.
Once again Stanley Lau delivered a superb cover for this issue – although I generally prefer a 'cleaner', less busy look and did appreciate what I saw as a nod towards those great comic book covers of the 50's and 60's that screamed drama and excitement at the reader.
Although a fairly low-key scene I enjoyed the early exchange between Barbara and Stephanie. It's clear from Babs words and demeanor that she knows how much she hurt Calculator and, of course, how much he hurt her and the Birds of Prey.
In a similar vein I enjoyed the scenes between Detective Gage and Stephanie where Steph so nearly let on that the two had previously met. I thought the panels where we saw a shy and blushing Steph were particularly sweet – another reminder that she's still a young girl – and I also enjoyed the 'coded' conversation that the two enjoyed where Steph told Gage that it wasn't just Babs that was looking out for him.
The appearances of Wendy Harris continue to tease – just what have the creative team got in store for her? I'm convinced she's got a role to play in the book – I think I've said before that I suspect she's being lined-up as Stephanie's handler – but we'll just have to wait and see. What I do know is it was nice to see her smiling for once!
As an aside, I enjoyed the appearance of a couple of 'notes from the editor' in this book – while such notes might be considered a little unnecessary by some for me it's an acknowledgment that every comic is someones first comic and an indication that the creators value their new and old readers alike.
Another excellent issue from the Batgirl team – if there's a better combination of great characters, strong writing and distinctive, eye-catching artwork being published at the moment then I've not come across it: highly recommended.
Batgirl #10:
![]()
Reviewed by Zaius
Following one or two reservations – okay, I'll say it, disappointments – with the previous issue I'd really been looking forward to seeing the return of a more familiar Batgirl with this release. 'Batgirl Rising: The Flood' marks the start of a new four-part story-arc that begins aboard a train screeching along the tracks through Gotham City. From the conversation between the driver and his Control it's clear something is amiss, that the driver isn't able to stop the train. Inside one of the carriages a middle-aged man – Johnny C – with a clear grudge against Gotham City wears explosives strapped around his waste as the passengers look on in fear.
As the train dashes in and out of the next station without stopping we see Batgirl – Stephanie Brown – desperately hanging on to the last carriage as she communicates with Oracle back at the Batcave. Having pulled herself up onto the roof of the train Stephanie surveys the situation inside the car, courtesy of thermal vision, and for the first time appreciates the scale of her task.
Rejecting Oracle's suggestion that she call in backup, Steph 'tools up', asks for the train to be plunged into darkness and … CRASH … swings through a window, knocks Johnny C from his feet amid a flurry of one-liners, calmly disarms the man and, with the lighting restored, receives – and accepts – the appreciation of the grateful passengers.
Soon afterwards, with the dramatic events behind them, Commissioner Gordon approaches Stephanie with a word of thanks, a warm hand on her shoulder and a reminder to be cautious. Stephanie seems a little taken aback by Gordon's comments, and as she reflects on a job very well done, it begins to rain before, almost immediately, catching her in a downpour.
In the meantime, with the rain getting heavier and forecasts suggesting that the weather is set in for the next 24 hours, over at the Computer Sciences lab of Gotham University Barbara Gordon is at work in her office accompanied by student Wendy Harris. While Wendy works to repair some electrical equipment Barbara is reminiscing about a previous encounter with Wendy's father – The Calculator – in which she foiled his attempts to cure Wendy of her paralysis using a dangerous procedure and ground-breaking technology.
Recounting the events that led to her brother Marvin's death and her own physical condition, Wendy's emotions get the better of her and she snaps back at Barbara's well-meaning words of encouragement, before pushing Barbara further away with some harsh words. The mood changes somewhat as the two are joined by Stephanie – now out of uniform of course – who is reminded that she and Wendy have met once before, at the fundraiser for the Thompkins Clinic. As Wendy leaves the office Barbara asks Steph to follow her …
Across the city, at the offices of Elysium Tech, Commissioner Gordon and Detective Nick Gage look on bemused at the blood-soaked body of an Elysium employee who had been discovered in very mysterious circumstances – it appears at first inspection that the individual had locked himself in the room and taken his own life, however it's not at all clear how or why. With blood covering the floor and the walls around the body Detective Gage identifies an unusual smell in the air around the deceased … curious!
Returning to the space beneath Barbara's apartment building we are introduced to the 'Team Batgirl' new secret base of operations in the making – Firewall! In a fantastic, fun panel, amid the high-tech workstations we see a number of buckets and pans catching drops of water as we are reminded of the atrocious weather conditions outside. As Barbara works to establish network connectivity and discusses her concerns and frustrations about Wendy with Steph she receives an alert that there's another incident underway at the offices of Elysium. A coincidence?
As Stephanie makes her way to the Elysium facility Detective Gage is already on site investigating the earlier suicide when the alarm sounds. Drawing his weapon, and making his way to the source of the security breach, he asks one of the staff members who had been assisting him to call for GCPD back-up – with alarming consequences for the young employee.
Arriving at the scene – level 38, Restricted Research – Gage is swept off his feet as he runs into a large security guard. As he soon realizes that the man is behaving suspiciously Nick finds himself at gun-point as the guard reels off a puzzling string of binary code. As the trigger is about to be pulled the weapon is knocked to the ground by a well-aimed batarang thrown by Batgirl. As Gage and Stephanie engage in clumsy verbal flirting the guard turns, runs, leaps through a window and falls towards his death. Stephanie immediately races after the man and does her best to catch him, but she just can't hold his weight.
Later that day both Stephanie and Detective Gage are at the West Mercy mortuary, collecting the results of the security guards autopsy. As the two wait, Barbara is back at the Batcave analyzing the mans blood sample … and she comes to a startling discovery.
Ordering Stephanie to return to the Batcave, Barbara explains that the sample contains a colony of nanites that are transmitting a subtle wi-fi trace – technology that Barbara has seen before.
The issue closes at a property out in Slaughter Swamp as the rain continues to fall: sat in front of a bank of displays is none other than the aforementioned Calculator. Viewing pictures of his daughter Wendy, he turns to the lifeless, decaying body of his son Marvin and declares that they are going to 'save' the girl.
'And you won't want to miss the best part' …
Following last issues 'dip', in my opinion, this issue felt like a real return to form. With Lee Garbett back on pencil duties and Guy Major taking care of colors, the art returned to a quality and style I've come to expect with this series and this, is turn, gave the book a much more confident and familiar feel.
I commented after reading issue #8 that Stephanie just didn't seem like … well she didn't seem like Stephanie: I've grown very fond of this cheeky, self-believing while at the same time self-deprecating young woman and in the last issue I just didn't see enough of her. Thankfully, throughout the pages of this issue I feel 'my' Steph returned with a healthy dose of wise-cracks, confidence, inner strength and physical comedy – none more so than during the opening pages of the book as Stephanie is towed at high speed behind the speeding train!
The appearances of Wendy Harris through previous issues of this series have puzzled and intrigued me in equal measure and, with the introduction of The Calculator into the story we get possibly the first indication of her true intended role. She's felt a little superfluous to the cast of characters up until this point so I'm glad for the opportunity to see her in a different context and I'm looking forward to seeing this particular theme develop.
Our first glimpse of the 'firewall' – the base of operations for Barbara and Stephanie – was something I also enjoyed. There was a nice sense of humor throughout these couple of pages – I thought the 'Now you're talking my language' exchange between Barbara and Stephanie was particularly charming. It'll be good over the coming months to see Barbara and Stephanie create their own home ground rather than relying on others 'cast-offs': it's a small but important step towards Batgirl – the character and the title – becoming more self-sufficient I think.
Throughout the early issues of this series Phil Noto produced some quite exceptional covers and new artist Stanley 'Artgerm' Lau has continued the tradition with his contribution to this issue – portraying Batgirl looking wind-swept, rain-soaked and sitting atop the sort of roof-top architecture of Gotham City that Bat-books are famous for, this cover is quite beautiful.
In summary, this was a very good first part of a new story arc – with themes continued from previous issues, 'new' characters introduced, a number of clues indicating the direction the story could be heading and an ending that leaves me keen for the next issues.
Welcome back Batgirl!
Batgirl #9:
![]()
Reviewed by Zaius
Red Robin #11 is the third part of the collision storyline, and also the 11th part of Chris Yost’s run on the character, that will culminate with issue 12 and end his tenure on the comic. The issue does its best to annoy the reader by jumping between Tam Fox and Vicki Vale and Red Robin fighting a bunch of league of assassin nobodies. All in all, what we have here is a mediocre comic.
The jumping back and forth in this issue is setting up that Ra’s is truly pissed at Tim for screwing him over a few issues ago, and his decided to take all of Gotham down, by attacking everyone Tim cares about, namely the Bat-family. Tim Drake spends the entire issue dressed up as Red Robin, and using his inner monologue boxes to bore the reader to tears and complain that “It’s all his fault” and “Batgirl has to save us” all in all, they really inspire confidence in the hero of this comic from me.
Red Robin, can you save the day? Gee, I don’t know Suave, how about you call Batgirl, she’s quite good, I’m just……Bruce is alive you know. How do you know that Red Robin? I just do. Leave me alone. Please help me.
I am really getting tired of Yost’s writing of Tim, not only has he still not explained to the reader why Tim thinks Bruce is alive, and why he’s thought that since issue #1, but he’s also making me grow to hate the character more and more each month. When this series started, Tim was supposed to be a hero in his own right, now it seems like Tim is just waiting for the days when Bruce comes back from the grave so he can go back to being regular Robin again.
The art in this issue by Marcus To is alright, but nothing special, it’s not something to buy the book for.
My main issue with this series has been with Chris Yost’s writing, and this issue is no exception. A set up issue for the finale of his storyline, and frankly, I do not care anymore, Yost has made me hate the character of Tim Drake and find him to be a whiny emo. Really, when Yost leaves this book next month, and his storyline is over, I can guarantee that the only collision that this comic will see, is from me throwing it into the bin.
Red Robin #11:
![]()
Reviewed by Suavestar
Today's post comes from Lee Garbet who is currently working on Batgirl. He posted this preview image up on his Twitter.

Posted by Dustin
A new story-arc – 'Robins are Red …'; a new cover artist – Stanley 'Artgerm' Lau; a new interior artwork team – Talent Caldwell with Yvel Guichet and John Stanisci; plus a distinguished guest-star – Red Robin himself, Tim Drake: and maybe because there was so much 'new' about it Batgirl #8 felt, for me, just a little unsatisfactory. An enjoyable read? Yes, for sure, but just a little unsatisfactory nevertheless.
Following a brief – indeed very brief – appearance in Red Robin #9 this issue of Batgirl opens about 60 seconds or so before Red Robin #9 closes: Stephanie is in full combat mode, feverishly engaged in physical training. Pounding the training droids, who in turn scream motivational messages at her, Stephanie is very much 'in the zone'. Moments later, as she discovers she's not alone, she snaps out of the zone and we're back where Red Robin #9 ended -'Stephanie?!?', 'Tim'.
Stephanie and Tim, Batgirl and Red Robin, come face to face – the occasion catching both of them by surprise leading to some puzzled looks, sharp exchanges and barbed comments. No sooner had the former 'couple' calmed down and each taken a deep breath than they receive a warning that the Thompkins Clinic has been broken into, at which point Tim seizes control of the Bat computer – much to Steph's irritation! – and prepares to set off for the city – but not before sarcastically calling Steph 'Batgirl' and mocking her vehicle, the Ricochet that was revealed in issue #7.
In the meantime, we cut to a city center diner where we witness Barbara Gordon and Detective Nick Gage flirting shamelessly over a cup of coffee and a 'simple meal' – certainly not a date apparently! – as Babs does her best to apologize that their last get-together didn't go particularly smoothly. The two are getting along famously when they, and other diners, realize that despite being on a variety of networks none of them is able to get a mobile signal. At the very moment Steph and Tim race past the restaurant, both Barbara and Detective Gage realize that something is amiss, make their excuses and leave.
Arriving at the Thompkins Clinic, Tim immediately engages a couple of tech assassins who he discovers had broken into the offices – as Stephanie watches on she reflects how they have each changed and wonders what's happened in Tim's life to change him.
Discovering that the assassins were trying to access Leslie's patient files, with a menacing threat that 'Leslie's the first' and with electronic communication – internet, mobile phone and the comms link to Oracle – down, Steph realizes it's up to the two of them to intervene as Tim in turn, reluctantly it must be said, accepts that he needs her help.
Out of their costumes, Stephanie and Tim attend the Gotham Metropolitan Museum of Art where there is a fundraiser for the Thompkins Clinic taking place. Concerned for Leslie's safety Tim decides this would be a good moment for his public return to Gotham City high-society – with the hope of creating a distraction that will allow Steph to 'extract' Leslie.
At the Batcave, meanwhile, and still struggling to access any form of electronic communication, Barbara is surprised to discover the Ricochet – minus it's owner/driver (pilot perhaps?) – labeled 'return to sender' with an accompanying hand-written note from Stephanie explaining what she and Tim are planning.
Returning to the fundraiser, Leslie and Wendy Harris are having a 'heart to heart' – Wendy feels she's being used to promote the work of the Thompkins clinic while Leslie reminds Wendy that she's an attractive, strong, young woman who needs to start believing in herself a little more – when Stephanie interrupts, takes Leslie by the hand and leads her away, explaining that she's in danger.
Reunited with Tim in a museum storeroom, and with Leslie concealed, the two come under attack from a dozen or so of Ra's assassins. With a reminder of past encounters as Spoiler and Robin, Stephanie and Tim engage the assassins and as the last assailant hits the ground Stephanie – in something of a daze at this point – inadvertently punches Tim! With the immediate danger averted Barbara reveals that she's managed to overcome the communication problems that the city has been experiencing thanks to a little help from 'a little bluebird'.
Later that night, back in costume and high up on the rooftops of Gotham City, Stephanie tells Tim that she wants him to know that she's a different woman that the one he used to know; that she's changed. As Tim takes her hand, Steph pulls back – and the two discover they are not alone …
With the previous story-arc in Batgirl #7 ending very much on a high – for me at least, I know not everyone felt the same – this issue, as a whole, delighted and disappointed me in equal measures.
On the face of it I thought the story was excellent – who couldn't enjoy Stephanie and Tim versus The League of Assassins? Scratch beneath the surface though and I felt that the story flattered somewhat to deceive. I enjoyed the overall look and feel of the book although I felt it suffered somewhat from a lack of consistency.
The relationship between Stephanie and Tim was, quite naturally, a core theme throughout and was written, I thought, very nicely – interactions between the two had an 'awkward' feel that I sure many of us can relate to from our own personal or professional lives: a sense of 'we ought to talk about it, but I really don't want to talk about it'. Likewise, I enjoyed the Spoiler/Robin flashback panels and thought these were used very well.
I felt we saw a different Stephanie, and a different Batgirl, as a result of Tim's involvement in the issue and having seen her grow into a confident, head-strong young woman through previous issues she seemed to lose some of her self-belief and independence while working with Tim – she almost became his 'sidekick' at one point when she stood and watched on through a window while Tim fought the assassins at the clinic. This isn't a criticism as such, it's just that I've enjoyed seeing Stephanie grow and through this issue she appeared, to me at least, to have taken a couple of steps backwards – many would say that's a true reflection on life, and I couldn't disagree.
Onto the 'look' of the book and I've said many, many times that probably more than anything else art is very much a subjective thing: who hasn't looked at a painting or sculpture at some time and thought 'very nice, but is it art?'. If I was coming to this book afresh I'd be very happy with how it looked but I'm not, and following Lee Garbett and Trevor Scott's superb art throughout the first seven issues, I couldn't help but make comparisons – I like the artwork in this book, I just didn't like it as much as in the previous issues. Furthermore, as I say, it felt inconsistent at times, never more so than with what I think the credits are referring to as the 'end sequence': I'm not sure why it was necessary, or desirable, to have guest artists but the change of style mid-story jarred with me.
In summary, did I enjoy this book? Absolutely. Did it leave me feeling a little dissatisfied? Yes, it did somewhat.
Would I recommend picking the book up? Yes, 100% yes.
Batgirl #8:
![]()
Reviewed by Zaius
Editor's Note: Here is part two.
Red Robin #10, with the current creative team of Chris Yost, and Marcus To, is another issue in the Red Robin versus Ra's al Ghul saga. This issue picks up where Batgirl #8 left off, with Prudence on a rooftop with Red Robin and Stephanie, only now, she’s holding a gun to Stephanie, claiming she has to kill her. Tim then gives us a page of inner monologue about how it is his fault that Stephanie is in this situation and how it is his fault she is going to die. Stephanie then takes down Pru with a kick and punch combo, before it is revealed that Pru owes Tim, and how she’s here to help him.
Next up we have Alfred talking to Vicki Vale who is asking to see Tim, and how she is starting to question where he really is. It’s a boring two page scene that you won’t really care about five minutes later. This is followed up by Hush, who still looks like Bruce Wayne being kidnapped by Ra’s Al Ghul, who knows who Hush really is and wants his help. We go back to the scene of Pru, Batgirl, and Red Robin on a rooftop talking about how things have changed and what they need to do to combat Ra’s.
Next the team of Batgirl, Red Robin, and Pru go to Tim’s hideout, and try to work out what to do next, however before they can plan their next move, they are ambushed by what looks to be DC’s version of the X-Men, except they work for Ra’s and don’t look nearly as cool, or even interesting.
The issue ends with Tam, the person who Tim is meant to care about, left at the wayside outside of Wayne Manor, being told by Vicki Vale that no one is home, and how she wants to talk about Tim. Tam answers with what do you want to know, just as a sniper has their sights set to kill Tam and Vicki, and that is where this issue ends, to be continued.
Well, it’s like night and day with these books, one has great writing, but an artist who decided to phone it all in. The other has an artist who has really grown on me, and whose art I really enjoy be plagued by terrible writing.
To sum that up for you, this is yet another filler issue of Red Robin, nothing of interest happens, Tim’s inner monologue is still very depressing and makes me dislike the character a little more each time I read it, and he is just not very interesting here, most certainly not enough to justify his own comic. Take the Red Robin from Batgirl, Red Robin there, is written to be like a mini Batman, but also, he’s still written to be Tim Wayne. Here, he’s written to be an annoying emo, who every month I find myself hating more and more.
Once again, the art in this book goes from strength to strength. It is not the best art I have ever seen, but it is not necessarily the worst. Over the past few issues, To has grown more and more comfortable with drawing Red Robin and his world, and that really comes across here. It’s really just a shame that Chris Yost is writing a pretty poor comic for him to work from.
Red Robin #10:
![]()
Reviewed by Suavestar

Editor's Note: Suavestar has created a nice three-part piece of not only a review of Batgirl, but also of his normal comic Red Robin. He also commented on yesterday's announcement of Fabian Nicieza taking over writing duties on Red Robin starting in June. All of the pieces will post today with a four hour window in between. So be sure to tune in throughout the day to see all three great pieces.
Last month, Red Robin #9 ended saying that there would be a crossover issue with Batgirl next. Being an idiot, and interested in seeing how this would turn out, this afternoon I went out and picked up both Batgirl #8 and Red Robin #10. So, welcome to this one off double review from me of both Red Robin #10, and Batgirl #8. Usually Zaius reviews Batgirl on the site, but for one night only, I will also be reviewing Batgirl. So let’s begin with the first issue of the two part crossover, Batgirl #8.
Batgirl #8 is written by Bryan Q Miller, with art by “Guest Artist!” Talent Caldwell. We open with Batgirl training against machines and an inner monologue about her life and a bunch of other stuff. She is then stopped by Red Robin, who asks her why she is dressed as Batgirl, and where are Dick and Cassandra. I’m already going to stop with a continuity error. In Red Robin last month, Batgirl was seen just hanging out in the cave waiting for Red Robin, and smiling, in this issue, she’s approached by him in the middle of training. I’m not too bothered about this error, but it’s something worth noting. The issue continues with some funny back and forth between Batgirl and Red Robin, it’s a light-hearted scene about how much Stephanie has moved on and how Tim needs to respect her as Batgirl. Really, that is all this issue is about, Tim is back in town, and he has to get used to the status quo. Stephanie is Batgirl, deal with it, oh, and if you have time, stop Ra’s Al Ghul from destroying Gotham.
Next up we have Tim and Stephanie going to a charity event of some sort in Gotham and Tim showing that he is back and here to be the hero Bruce wanted him to be. The issue is fast paced, as we next up have a Stephanie/Tim team up against a few league of assassin nobodies, followed by the end of the issue where Tim finally accepts Stephanie as Batgirl, and says that he is proud of her. The issue ends with the pair being confronted by Prudence of Red Robin frame, and the line “To be continued in Red Robin #10!”
Right, problems with this comic first, well the main issue is the art, it is horribly inconsistent here. You can have good pages, like the opening scene between Red Robin and Batgirl, which looks almost like Francis Manapaul, which is never a bad thing. You can compare that to the second half of the book, where you can almost hear the artist say “Crap, this is due in two hours!” and rush through his final ten pages. The game changing point where the art gets really bad is during the scene between Oracle and Detective Nick, the scene seems to set the pace for the rest of the book, in that it is cartoony, and not very nice to look at.
The writing by Bryan Q Miller, for the most part, is great. He doesn’t create a well organized action sequence here, but what he does give us is a great character issue. You can almost see Tim slowly accept Stephanie as Batgirl in this issue, and although it was the first issue of the title I have picked up, I did not feel like I was left out of the loop.
All in all, I was very happy with this comic, and even though, it wasn’t the crossover I was expecting, seeing as Ra’s takeover and destruction of Gotham was secondary to building a new relationship between Tim and Stephanie, I was still very happy with this comic. It’s a real shame that the art let this comic down.
Batgirl #8:
![]()
Reviewed by Suavestar
Smallville, the series many thought wouldn't last, has just been renewed for a tenth season. It's move to Friday nights has been a good ratings move for the CW network.
This year has had some memorable moments, including the highly anticipated "Absolute Justice" special which featured the Justice Society. The series has had many high profile DC characters appear throughout it's run. We've had Flash, Green Arrow, Aquaman, Cyborg, Zatanna, Black Canary and Martian Manhunter.
There is one very notable name missing from that list. Batman.
This isn't due to any reluctance of part of Smallville's creative team. Actually, they've reportedly ask Warner Brothers every year for permission to include Bruce Wayne. Every year they are denied. Why? It's called the Bat-Embargo.
The Bat-Embargo is a mandate from Warner Brothers not to include Batman or various Batman characters in other DC media for fear of diluting the franchise and confusing the public from Chris Nolan's film series. It started around the production of "Batman Begins", although Smallville had already been attempting to get Bruce Wayne for a while.
This problem affected the Justice League cartoon series. They had wanted to include Batgirl for an episode but were forced to substitute her for Huntress (ironically another Batman character). Tim Drake and Cassandra Cain did appear, but were reduced to nameless cameos.
The Bat-Embargo has gotten more relaxed as time has gone by, yet Smallville still hasn't been given the green light. We already have a Batman in the movies and one on the "Brave and the Bold" cartoon series. We even almost had a "young Dick Grayson" live action drama before that was thankfully vetoed. Would a guest shot in Smallville by Bruce Wayne really hurt?
Interestingly enough, Smallville was very close to becoming a "young Bruce Wayne" type series. You can see the full evolution of that project here, but needless to say it eventually evolved into "Batman Begins" and "Smallville". Season three also introduced a character name Adam Knight who many thought was Bruce Wayne in disguise. I recall being a viewer during those episodes and the speculation and guessing that even had me fooled. The creative team said Knight was never intended to be Bruce Wayne, but rumors persist that it was their original plan but things changed.
Green Arrow has taken on a role similar to Bruce Wayne within the show. He even had a Kryptonite ring last year. I sometimes wonder if this could have Bruce Wayne instead of Oliver Queen had plans been different. It's a mixed blessing though, as Smallville has done a lot to revitalize the character of Green Arrow to the general public.
Season ten will most likely be Smallville's last year. It's past time they had Bruce Wayne on. If he could do a musical number with Neil Patrick Harris on Cartoon Network, then he should spar with Tom Welling on Smallville.
Posted by Josh
Reviewing this title each month is becoming increasingly difficult – I'm finding there are only so many ways to say 'good story', 'great dialogue', 'fun characters', 'superb art', 'striking covers' … but I'm enjoying the challenge nonetheless as Batgirl continues to be my most looked-forward-to book each month.
This issue, the third and final part of the Batgirl Rising: Core Requirements story-arc, picks-up just where the last issue left-off: Batman is in trouble, Batgirl and Robin are rushing to his aid before his hunters – Roxy Rocket, Riot, and Doctor Phosphorus, each fuelled by a mix of infamy and Roulette's wealth – can kill him.
As Stephanie and Damian race across the roof-tops of Gotham City the bickering – such an enjoyable feature of recent issues – continues: 'What the hell is wrong with you?' asks Stephanie as Damian charges ahead refusing, as he sees it, to be hampered by his companion – 'And you swing like a girl' he counters before disappearing, quite literally, in a puff of smoke to pick up his motorbike.
At the Batcave Barbara Gordon is monitoring the web-feed of Roulette's performance as she tries to locate the source of the broadcast. Aware that Dick is injured and that he needs BOTH Stephanie and Damian if he is going to survive she directs Steph to her private garage, where she's been saving something for a 'special occasion' – and Batman's plight certainly qualifies as just such a special occasion.
As we see Damian, now on his bike, weaving in and out of the Gotham traffic we catch sight of Stephanie advancing rapidly in her own vehicle that's not quite a car, not quite a motorbike … as we find out later on in the story!
Meanwhile, back in Devil's Square, Batman – weak but not yet beaten – is barely one-step ahead of Phosphorus with Roxy Rocket not far behind. Stephanie and Damian, join forces and work together as Dick, now close to being overwhelmed, sees that help from his young companions is just moments away. Wrestling himself free from his assailant Dick jumps to safety as Damian leaps from his bike … moments before it impacts on Phosphorus.
With Phosphorus temporarily out of the picture Roxy Rocket sees her opportunity and swoops low for an attack – as she does Stephanie positions herself beneath Roxy's rocket, hits her vehicle's 'eject' button and fires herself skyward towards Roxy, where the two women fight for control of the aircraft.
With Riot – several Riots in fact – now beating on Dick, Damian positions Phosphorus for a very painful meeting with Roxy. Two down, one to go. As Stephanie leads Dick to safety the young boy – 'little Lord Fauntleroy' – confidently confronts around a dozen Riots … and it soon becomes obvious that he's out of depth: Batgirl to the rescue!
Much later, having put an end to Roulette's plans, Dick, Damian, and Stephanie join Barbara back at the Batcave. As the two youngsters eat, and recommence their bickering that had been largely abandoned while they worked as a team, Barbara and Dick take time-out to talk about where they've come from, where they are, and where they are going – and, perhaps more importantly, why they are going there.
When discussing 'creativity' I'm always quick to acknowledge there's no such thing as good or bad, rather something that is to my personal tastes or otherwise. The Batgirl title very much falls into the former category.
Throughout the series so far the stories themselves have been largely uncomplicated and beautifully told through strong narration and some great dialogue – and this issue continues that tradition. As regular readers will know I'm enjoying the lighthearted bickering between Stephanie and Damian but it wouldn't take much for this fun relationship to cross the line into silly: it's credit to Brian Q. Miller's writing that I'm confident that particular pitfall will be avoided.
I've long-since been a fan of Lee Garbett's art and feel his work gets better with each passing issue – as I've said before, this clean, sharp, confident style of artwork is VERY much to my personal taste and therefore credit also goes to Trevor Scott and Guy Major for their inks and colours.
As the concluding issue of a story-arc featuring no less than four villains, it would have been easy for this issue to have turned into nothing more than a 22-page 'chase-and-fight.' Needless to say, it didn't, as moments of high drama were interspersed with moments of quiet reflection, none more so than the scene, late in the issue, with Barbara and Dick in the Batcave. I was genuinely touched as the two discussed their past – and their futures – and I have a feeling that in time we'll look back to these five panels as something of a turning-point for the two characters.
While I'm not saying the Batgirl title is perfect, I can't, in all honesty, identify any flaws and I'm not sure what else I'm looking for to consider it perfect – it makes me smile, at times it makes me feel a little sad, it makes me think. It makes me want to read and then re-read the issue and makes me look forward to the next.
Batgirl #7:
![]()
Reviewed by Zaius
Red Robin #9, written by Chris Yost, art by Marcus To, not Ramon Bachs who is on the cover of the comic as artist, but following the many screw ups in the DC office with soliciting Paul to be writing books, which he’s not actually doing, I can let that slide for now.
This issue sees Red Robin come back to Gotham, to take down Ra’s, who has now sworn to destroy everything Bruce Wayne made.The story is mixed with Red Robin getting back to grips with how Gotham works, by taking down Killer Moth, in a sequence that is the most enjoyable in the book. Tim, instead of whining about how Bruce is alive, is now just doing what I want this comic to do, be in the middle of a fight, with a second tier villain.
The rest of the comic has Tim meeting his old friends, like Conner Kent, who Tim has a heartfelt moment with, referencing a sequence in a comic that I didn’t read. That comic was Adventure Comics #4. What is Yost’s obsession with making the reader have to read other comics to understand just what Tim is talking about? I’m sure the DC editors love that Yost is doing this, but I, as a reader, am just left feeling lost.
Next we have a sequence with Tim and Ra’s, with Ra’s reminding Tim, that although you are in a boring comic that really is a filler issue at best, you still have to face the league.
Following this revelation, Tim realizes that he needs help, in the form of the bat-family, and who does he find in the cave, smiling? Stephanie Brown as Batgirl, and she says “Well, I’m not spoiler anymore tee hee…” Yes, that’s where we end this comic, with a shock ending, that was given away in solicitations three months ago.
The art in this comic, as usual with Red Robin at this point, is average at best. It does look good in places, but as with Red Robin itself, just when you start to enjoy it, the creative team pulls it away from you. The page that bothers me the most, is the final page, with Batgirl. She seems so posed on that page and is in complete contrast with what she is saying. So, overall, acceptable art, that could be better.
Chris Yost’s writing is his usual work here, it is serviceable. But like the art, it is nothing special. Red Robin seems to be that little comic that just can’t get to where it wants to go, and for that reason, I still remain disappointed with the comic.
Red Robin #9:
![]()
Reviewed by Suavestar
In today's edition of Creator Posts, we see a number of things buzzing around the net. The first thing is with today's release of the anticipated Batman and Robin #7, there are all kinds of talk about it. Be sure to follow Cameron Stewart and Grant Morrison to see their thoughts throughout the day.
Next, we have some awesome art that was posted up on Lee Garbet's blog. The art is from next month's Batgirl #7.



Posted by Dustin

It's felt like a long month since turning the last page of Batgirl #5 and seeing Stephanie Brown, lying on the floor, having been shot in the head. Sure, I knew she'd be okay but I was genuinely taken-aback by the conclusion of the issue and I was looking forward to seeing how the story continued.
Batgirl #6 – Batgirl Rising, Core Requirements, part 2 of 3 – begins with Stephanie dropping in and out of consciousness as she receives treatment in the back of a Gotham ambulance. As one painful memory after another crosses her mind she wakes with a start on the realization that she's been shot.
With Stephanie 'missing in action' Barbara Gordon is back at the Batcave scanning the emergency service radio frequencies for information about her whereabouts when her systems lock onto the codename that Stephanie gives the medics. Realizing that the ambulance is heading to West Mercy Hospital – where Steph's mother works – Barbara distracts (and this is the understatement of the year!) the medics long enough for Stephanie to escape their attention.
Atop the Gotham Police HQ Commissioner Gordon, accompanied by Detective Nick Gage, meets with Batman to discuss the kidnapping of young Francisco Gracia. From a neighboring building Stephanie – now dressed as Batgirl – spies on them before being interrupted by the young Robin. As we discovered in issue #5, the two just can't get along and inevitably start bickering – with hilarious results! Forced to intervene Dick – in 'guardian' mode – breaks the pair apart and sends them both away for a time-out.
Furious with his young associates behavior Dick is reminded by Barbara that Stephanie and Damian aren't the first Batgirl and Robin to have trouble getting along … a comment both Dick and Barbara immediately regret as, for a moment, the mood between them turns sour.
Having temporarily settled their differences, at least enough to semi-agree on a plan, Stephanie and Damian break into Jordanna Spence's apartment and confront Francisco's girlfriend – what does she know about his disappearance? Why aren't the kidnappers demanding a ransom? Where is he?
In the meantime, Dick finds himself under attack as he pilots the Batmobile high over Devil's Square. As he reacts to avoid a collision he discovers his attacker is none other than Roxanne Sutton – 'Roxy Rocket' – who sends a figure resembling Francisco Gracia tumbling to earth. Rescuing the young man Dick discovers it's not Francisco but Freddie 'Riot' Frankenstein who in turn replicates and begins attacking the Batmobile.
As Dick struggles to keep his vehicle airborne we witness an angry roof-top exchange between Francisco and his father in which the older man explains that he knows he's made mistakes in his life but his plan will help him to clear his debts. As Jordanna had earlier told Stephanie, Gracia Senior is a gambler, often doing very well, and just as often very badly … he's in debt to 'Roulette' and his only release is to help her.
Elsewhere, with the Batmobile grounded and Dick injured, Barbara orders Stephanie and Damian, who along with Jordanna are following Roulette's plans to hunt down and kill Batman via an on-line video feed, to find Dick and bring him home.
Once again, another great – fun – issue of Batgirl. Without wanting to dismiss the storyline itself, which is certainly strong enough to maintain my interest, at the moment the true joy in this book for me is following the 'cast' as they develop their individual and group personalities.
The bickering, or banter, between Stephanie and Damian is brilliantly written by Brian Q. Miller and one of the highlights throughout this issue. Carrying on like brother and sister, their verbal dueling is genuinely funny and it must be said, at times quite charming – Stephanie describing Damian/Robin as a 'little badger' and Damian responding to Stephanie's declaration that she's been shot in the head by replying that she's got brain damage and he's not surprised had me chuckling.
The art throughout the issue, literally from cover to cover, is magnificent. I can't at the moment think of a book that's offering better interior art than we're seeing from Lee Garbett and Phil Noto's covers are great: I loved the sense of mischief between Stephanie and Damian as they are interrupted by Dick on this cover. Take a look at the look on Damian's face – he's startled that he's been discovered but at the same time he just can't hide the joy he's feeling!
I enjoyed the 'villains' in this story – Roulette, Riot, Roxy Rocket, and to a lesser extent, Doctor Phosphorous – and I'm looking forward to seeing them hunting their prey through the next issue.
Aside from Stephanie and Damian's relationship I again enjoyed the exchanges between Barbara and Dick and the way the mood between them quickly swings from affection, to irritation and back again to affection. I struggled somewhat to understand Barbara's actions in preventing the ambulance carrying Stephanie from reaching the hospital – would she really make the vehicle crash and risk injuring the medics, passers-by or an already injured Stephanie? I don't think so and this 'misjudgement', so early in the issue, troubled me throughout my read. Likewise, the ease with which Stephanie (or more to the point Mr Miller) shook-off the gun-shot wound to the head was a little … unsatisfactory – clearly I was relieved she was okay but I did feel just a little cheated after the jolt with which the previous issue ended.
These criticisms aside, this really was another excellent issue of Batgirl – great writing, quality artwork, fun without ever being silly, a real 'page-turner' that at the same time satisfied me and left me wanting more: quite possibly the most enjoyable book I'm picking up at the moment.
Batgirl #6:
![]()
Reviewed by Zaius